The App Generation: How Today’s Youth Navigate Identity, Intimacy, and Imagination in a Digital World
by Howard Gardner and Katie Davis
Risk-averse. Dependent. Superficial. Narcissistic. All of these are adjectives employed by developmental psychologists Gardner and Davis to describe the Web 2.0 generation. They argue that today’s kids are dependent on apps—from maps that prevent them from getting lost to social media that keep them in constant contact with one another.
Minecraft: The Unlikely Tale of Markus “Notch” Persson and the Game That Changed Everything
by Daniel Goldberg and Linus Larsson
When Minecraft—an “open world” video game that’s something like a cross between Tetris and SimCity—went viral in 2009, it shook up the gaming world. Swedish technology writers Goldberg and Larsson describe how a Swedish programmer created the game in his spare time and sold it independently. “Notch” changed the way games are imagined, developed, and purchased.
The Frackers: The Outrageous Inside Story of the New Billionaire Wildcatters
by Gregory Zuckerman
Wall Street Journal writer Zuckerman narrates the stories of the men who have made fortunes in less than a decade by drilling through shale in Middle America.